Clash Royale by Supercell
As an avid player of Clash of Clans, I watched with anticipation when Clash Royale was released in beta test. Clan mates told me to download it on some other server, and I frantically tried for twenty minutes to switch and reboot on my iPhone but couldn’t find the game. Canada. Sweden. Argentina. It didn’t matter. It was like a gamer mirage. I was forced to watch youtube videos which looked a little disappointing. But then I finally downloaded the game a couple weeks ago at the urging of another clash addict.
I now have a Clash Royale problem.
It is one thing to have an addiction to one game, but now with Clash Royale I find myself playing it at all hours of the day. When I wake up. When I eat lunch. When I watch TV. When I lay in bed. The game is deceiving in a way. It has four slots to fill with chests after a win. It keeps you checking to open chests that open after time expires (3 or 8 hours). What gamers don’t quite realize is as you level up, it becomes harder to win, and at the highest levels you will find yourself playing for thirty minutes to get your four wins. We are being programed in the Supercell way by giving us fast upgrades and easy battles and slowly turning the water on high.
The moment I realized I had a problem was this morning. Usually I shut off my alarm eight times on my phone before slowly reaching over and refreshing my Clash of Clans account like an addict. I don’t know how long I’ve been doing this, but it is habit like brushing my teeth.
This morning I refreshed my Clash Royale account first. Then fought four battles.
Hello. My name is MM Leonard. I am addicted to Clash Royale.
I am only a level 6 right now. I don’t really have any tips to give right now. I prefer using a card deck of the giant, goblin hut, the giant skeleton, the knight, the barbarians, the musketeer, and the balloon. Sometimes I do the inferno. Sometimes I do the skeleton hut. Sometimes I use a witch. I wait until he other players attacks first and do a counter move then drop a giant or knight on the opposite side. I don’t know if there is a name for this yet in Clash Royale lore. Call it counter punching. Barbs counters land units. Musketeer counters the dragon and minions. Arrows counter the skeleton mass. The witches are good behind a heavy unit.
Supercell was smart learning from their Boom Beach disaster. I thought the game sucked and I quit after a week. Based on the adoption level of my my Clash of Clan mates, they agreed it sucked and the majority of them quit. Supercell then went the Angry Birds route and used the proven characters that they have curated over the years. This is the heart and soul of their games. Much like Super Mario. It took them some time, but they had to level up someday too.